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D&D 2014 gear SRD 5.1

All 142 adventuring gear in the D&D 2014 rules. 54 have no 2024 entry, and 88 were revised for 2024.

Looking for the other one? D&D 2024 gear.

142 gear

Adventuring Gear

  • AbacusNot in 2024

    Category Adventuring GearCost 2 gpWeight 2 lb.

  • Acid (vial)Adventuring Gear · 25 gpRevised in 2024
  • Alchemist's fire (flask)Adventuring Gear · 50 gpRevised in 2024
  • Alchemist's suppliesAdventuring Gear · 50 gpRevised in 2024
  • AmuletAdventuring Gear · 5 gpNot in 2024
  • Antitoxin (vial)Revised in 2024

    Category Adventuring GearCost 50 gpWeight

    A creature that drinks this vial of liquid gains advantage on saving throws against poison for 1 hour. It confers no benefit to undead or constructs.

  • Arrows (20)Revised in 2024

    Category Adventuring GearCost 1 gpWeight 1 lb.

  • BackpackRevised in 2024

    Category Adventuring GearCost 2 gpWeight 5 lb.

    Capacity: 1 cubic foot/30 pounds of gear

    You can also strap items, such as a bedroll or a coil of rope, to the outside of a backpack.

  • BagpipesAdventuring Gear · 30 gpNot in 2024
  • Ball bearings (bag of 1,000)Adventuring Gear · 1 gpNot in 2024
  • BarrelRevised in 2024

    Category Adventuring GearCost 2 gpWeight 70 lb.

    Capacity: 40 gallons liquid, 4 cubic feet solid

  • BasketRevised in 2024

    Category Adventuring GearCost 4 spWeight 2 lb.

    Capacity: 2 cubic feet/40 pounds of gear

  • BedrollRevised in 2024

    Category Adventuring GearCost 1 gpWeight 7 lb.

  • BellRevised in 2024

    Category Adventuring GearCost 1 gpWeight

  • BlanketRevised in 2024

    Category Adventuring GearCost 5 spWeight 3 lb.

  • Block and tackleRevised in 2024

    Category Adventuring GearCost 1 gpWeight 5 lb.

    A set of pulleys with a cable threaded through them and a hook to attach to objects, a block and tackle allows you to hoist up to four times the weight you can normally lift.

  • Blowgun needles (50)Not in 2024

    Category Adventuring GearCost 1 gpWeight 1 lb.

  • BookAdventuring Gear · 25 gpRevised in 2024
  • Bottle, glassRevised in 2024

    Category Adventuring GearCost 2 gpWeight 2 lb.

    Capacity: 1½ pints liquid

  • Brewer's suppliesAdventuring Gear · 20 gpRevised in 2024
  • BucketRevised in 2024

    Category Adventuring GearCost 5 cpWeight 2 lb.

    Capacity: 3 gallons liquid, 1/2 cubic foot solid

  • Burglar's PackAdventuring Gear · 16 gpRevised in 2024
  • Calligrapher's suppliesAdventuring Gear · 10 gpRevised in 2024
  • Caltrops (bag of 20)Adventuring Gear · 1 gpNot in 2024
  • CandleRevised in 2024

    Category Adventuring GearCost 1 cpWeight

    For 1 hour, a candle sheds bright light in a 5-foot radius and dim light for an additional 5 feet.

  • Carpenter's toolsAdventuring Gear · 8 gpRevised in 2024
  • Cartographer's toolsAdventuring Gear · 15 gpRevised in 2024
  • Case, crossbow boltRevised in 2024

    Category Adventuring GearCost 1 gpWeight 1 lb.

    This wooden case can hold up to twenty crossbow bolts.

  • Case, map or scrollRevised in 2024

    Category Adventuring GearCost 1 gpWeight 1 lb.

    This cylindrical leather case can hold up to ten rolled-up sheets of paper or five rolled-up sheets of parchment.

  • Chain (10 feet)Not in 2024

    Category Adventuring GearCost 5 gpWeight 10 lb.

    A chain has 10 hit points. It can be burst with a successful DC 20 Strength check.

  • Chalk (1 piece)Not in 2024

    Category Adventuring GearCost 1 cpWeight

  • ChestRevised in 2024

    Category Adventuring GearCost 5 gpWeight 25 lb.

    Capacity: 12 cubic feet/300 pounds of gear

  • Climber's kitAdventuring Gear · 25 gpRevised in 2024
  • Clothes, commonNot in 2024

    Category Adventuring GearCost 5 spWeight 3 lb.

  • Clothes, costumeNot in 2024

    Category Adventuring GearCost 5 gpWeight 4 lb.

  • Clothes, fineRevised in 2024

    Category Adventuring GearCost 15 gpWeight 6 lb.

  • Clothes, traveler'sRevised in 2024

    Category Adventuring GearCost 2 gpWeight 4 lb.

  • Cobbler's toolsAdventuring Gear · 5 gpRevised in 2024
  • Component pouchAdventuring Gear · 25 gpRevised in 2024
  • Cook's utensilsAdventuring Gear · 1 gpRevised in 2024
  • Crossbow bolts (20)Not in 2024

    Category Adventuring GearCost 1 gpWeight 1½ lb.

  • CrowbarRevised in 2024

    Category Adventuring GearCost 2 gpWeight 5 lb.

    Using a crowbar grants advantage to Strength checks where the crowbar’s leverage can be applied.

  • CrystalAdventuring Gear · 10 gpNot in 2024
  • Dice setAdventuring Gear · 1 spNot in 2024
  • Diplomat's PackRevised in 2024

    Category Adventuring GearCost 39 gp

    Includes a chest, 2 cases for maps and scrolls, a set of fine clothes, a bottle of ink, an ink pen, a lamp, 2 flasks of oil, 5 sheets of paper, a vial of perfume, sealing wax, and soap.

  • Disguise kitAdventuring Gear · 25 gpRevised in 2024
  • DrumAdventuring Gear · 6 gpNot in 2024
  • DulcimerAdventuring Gear · 25 gpNot in 2024
  • Dungeoneer's PackRevised in 2024

    Category Adventuring GearCost 12 gp

    Includes a backpack, a crowbar, a hammer, 10 pitons, 10 torches, a tinderbox, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.

  • EmblemAdventuring Gear · 5 gpNot in 2024
  • Entertainer's PackRevised in 2024

    Category Adventuring GearCost 40 gp

    Includes a backpack, a bedroll, 2 costumes, 5 candles, 5 days of rations, a waterskin, and a disguise kit.

  • Explorer's PackRevised in 2024

    Category Adventuring GearCost 10 gp

    Includes a backpack, a bedroll, a mess kit, a tinderbox, 10 torches, 10 days of rations, and a waterskin. The pack also has 50 feet of hempen rope strapped to the side of it.

  • Fishing tackleNot in 2024

    Category Adventuring GearCost 1 gpWeight 4 lb.

    This kit includes a wooden rod, silken line, corkwood bobbers, steel hooks, lead sinkers, velvet lures, and narrow netting.

  • Flask or tankardNot in 2024

    Category Adventuring GearCost 2 cpWeight 1 lb.

    Capacity: 1 pint liquid

  • FluteAdventuring Gear · 2 gpNot in 2024
  • Forgery kitAdventuring Gear · 15 gpRevised in 2024
  • Glassblower's toolsAdventuring Gear · 30 gpRevised in 2024
  • Grappling hookRevised in 2024

    Category Adventuring GearCost 2 gpWeight 4 lb.

  • HammerNot in 2024

    Category Adventuring GearCost 1 gpWeight 3 lb.

  • Hammer, sledgeNot in 2024

    Category Adventuring GearCost 2 gpWeight 10 lb.

  • Healer's kitAdventuring Gear · 5 gpRevised in 2024
  • Herbalism kitAdventuring Gear · 5 gpRevised in 2024
  • Holy water (flask)Adventuring Gear · 25 gpRevised in 2024
  • HornAdventuring Gear · 3 gpNot in 2024
  • HourglassNot in 2024

    Category Adventuring GearCost 25 gpWeight 1 lb.

  • Hunting trapAdventuring Gear · 5 gpRevised in 2024
  • Ink (1 ounce bottle)Not in 2024

    Category Adventuring GearCost 10 gpWeight

  • Ink penRevised in 2024

    Category Adventuring GearCost 2 cpWeight

  • Jeweler's toolsAdventuring Gear · 25 gpRevised in 2024
  • Jug or pitcherNot in 2024

    Category Adventuring GearCost 2 cpWeight 4 lb.

    Capacity: 1 gallon liquid

  • Ladder (10-foot)Not in 2024

    Category Adventuring GearCost 1 spWeight 25 lb.

  • LampRevised in 2024

    Category Adventuring GearCost 5 spWeight 1 lb.

    A lamp casts bright light in a 15-foot radius and dim light for an additional 30 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil.

  • Lantern, bullseyeRevised in 2024

    Category Adventuring GearCost 10 gpWeight 2 lb.

    A bullseye lantern casts bright light in a 60-foot cone and dim light for an additional 60 feet. Once lit, it burns for 6 hours on a flask (1 pint) of oil.

  • Lantern, hoodedAdventuring Gear · 5 gpRevised in 2024
  • Leatherworker's toolsAdventuring Gear · 5 gpRevised in 2024
  • LockAdventuring Gear · 10 gpRevised in 2024
  • LuteAdventuring Gear · 35 gpNot in 2024
  • LyreAdventuring Gear · 30 gpNot in 2024
  • Magnifying glassAdventuring Gear · 100 gpRevised in 2024
  • ManaclesAdventuring Gear · 2 gpRevised in 2024
  • Mason's toolsAdventuring Gear · 10 gpRevised in 2024
  • Mess kitNot in 2024

    Category Adventuring GearCost 2 spWeight 1 lb.

    This tin box contains a cup and simple cutlery. The box clamps together, and one side can be used as a cooking pan and the other as a plate or shallow bowl.

  • Mirror, steelRevised in 2024

    Category Adventuring GearCost 5 gpWeight 1/2 lb.

  • Oil (flask)Adventuring Gear · 1 spRevised in 2024
  • OrbAdventuring Gear · 20 gpNot in 2024
  • Painter's suppliesAdventuring Gear · 10 gpRevised in 2024
  • Pan fluteAdventuring Gear · 12 gpNot in 2024
  • Paper (one sheet)Revised in 2024

    Category Adventuring GearCost 2 spWeight

  • Parchment (one sheet)Revised in 2024

    Category Adventuring GearCost 1 spWeight

  • Perfume (vial)Revised in 2024

    Category Adventuring GearCost 5 gpWeight

  • Pick, miner'sNot in 2024

    Category Adventuring GearCost 2 gpWeight 10 lb.

  • PitonNot in 2024

    Category Adventuring GearCost 5 cpWeight 1/4 lb.

  • Playing card setAdventuring Gear · 5 spNot in 2024
  • Poison, basic (vial)Adventuring Gear · 100 gpNot in 2024
  • Poisoner's kitAdventuring Gear · 50 gpRevised in 2024
  • Pole (10-foot)Not in 2024

    Category Adventuring GearCost 5 cpWeight 7 lb.

  • Pot, ironRevised in 2024

    Category Adventuring GearCost 2 gpWeight 10 lb.

    Capacity: 1 gallon liquid

  • Potion of healingRevised in 2024

    Category Adventuring GearCost 50 gpWeight 1/2 lb.

    A character who drinks the magical red fluid in this vial regains 2d4 + 2 hit points. Drinking or administering a potion takes an action.

  • Potter's toolsAdventuring Gear · 10 gpRevised in 2024
  • PouchAdventuring Gear · 5 spRevised in 2024
  • Priest's PackRevised in 2024

    Category Adventuring GearCost 19 gp

    Includes a backpack, a blanket, 10 candles, a tinderbox, an alms box, 2 blocks of incense, a censer, vestments, 2 days of rations, and a waterskin.

  • QuiverRevised in 2024

    Category Adventuring GearCost 1 gpWeight 1 lb.

    A quiver can hold up to 20 arrows.

  • Ram, portableRevised in 2024

    Category Adventuring GearCost 4 gpWeight 35 lb.

    You can use a portable ram to break down doors. When doing so, you gain a +4 bonus on the Strength check. One other character can help you use the ram, giving you advantage on this check.

  • Rations (1 day)Revised in 2024

    Category Adventuring GearCost 5 spWeight 2 lb.

    Rations consist of dry foods suitable for extended travel, including jerky, dried fruit, hardtack, and nuts.

  • ReliquaryAdventuring Gear · 5 gpNot in 2024
  • RobesRevised in 2024

    Category Adventuring GearCost 1 gpWeight 4 lb.

  • RodAdventuring Gear · 10 gpNot in 2024
  • Rope, hempen (50 feet)Not in 2024

    Category Adventuring GearCost 1 gpWeight 10 lb.

    Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check.

  • Rope, silk (50 feet)Not in 2024

    Category Adventuring GearCost 10 gpWeight 5 lb.

    Rope, whether made of hemp or silk, has 2 hit points and can be burst with a DC 17 Strength check.

  • SackRevised in 2024

    Category Adventuring GearCost 1 cpWeight 1/2 lb.

    Capacity: 1 cubic foot/30 pounds of gear

  • Scale, merchant'sAdventuring Gear · 5 gpNot in 2024
  • Scholar's PackRevised in 2024

    Category Adventuring GearCost 40 gp

    Includes a backpack, a book of lore, a bottle of ink, an ink pen, 10 sheets of parchment, a little bag of sand, and a small knife.

  • Sealing waxNot in 2024

    Category Adventuring GearCost 5 spWeight

  • ShawmAdventuring Gear · 2 gpNot in 2024
  • ShovelRevised in 2024

    Category Adventuring GearCost 2 gpWeight 5 lb.

  • Signal whistleRevised in 2024

    Category Adventuring GearCost 5 cpWeight

  • Signet ringNot in 2024

    Category Adventuring GearCost 5 gpWeight

  • Sling bullets (20)Revised in 2024

    Category Adventuring GearCost 4 cpWeight 1½ lb.

  • Smith's toolsAdventuring Gear · 20 gpRevised in 2024
  • SoapNot in 2024

    Category Adventuring GearCost 2 cpWeight

  • SpellbookRevised in 2024

    Category Adventuring GearCost 50 gpWeight 3 lb.

    Essential for wizards, a spellbook is a leather-bound tome with 100 blank vellum pages suitable for recording spells.

  • Spikes, iron (10)Revised in 2024

    Category Adventuring GearCost 1 gpWeight 5 lb.

  • Sprig of mistletoeAdventuring Gear · 1 gpRevised in 2024
  • SpyglassRevised in 2024

    Category Adventuring GearCost 1,000 gpWeight 1 lb.

    Objects viewed through a spyglass are magnified to twice their size.

  • StaffAdventuring Gear · 5 gpNot in 2024
  • Tent, two-personNot in 2024

    Category Adventuring GearCost 2 gpWeight 20 lb.

    A simple and portable canvas shelter, a tent sleeps two.

  • Thieves' toolsAdventuring Gear · 25 gpRevised in 2024
  • TinderboxAdventuring Gear · 5 spRevised in 2024
  • Tinker's toolsAdventuring Gear · 50 gpRevised in 2024
  • TorchRevised in 2024

    Category Adventuring GearCost 1 cpWeight 1 lb.

    A torch burns for 1 hour, providing bright light in a 20-foot radius and dim light for an additional 20 feet. If you make a melee attack with a burning torch and hit, it deals 1 fire damage.

  • TotemAdventuring Gear · 1 gpNot in 2024
  • Vehicles (land or water)Not in 2024

    Category Adventuring GearCost *Weight *

  • VialRevised in 2024

    Category Adventuring GearCost 1 gpWeight

    Capacity: 4 ounces liquid

  • ViolAdventuring Gear · 30 gpNot in 2024
  • WandAdventuring Gear · 10 gpNot in 2024
  • WaterskinRevised in 2024

    Category Adventuring GearCost 2 spWeight 5 lb. (full)

    Capacity: 4 pints liquid

  • Weaver's toolsAdventuring Gear · 1 gpRevised in 2024
  • WhetstoneNot in 2024

    Category Adventuring GearCost 1 cpWeight 1 lb.

  • Woodcarver's toolsAdventuring Gear · 1 gpRevised in 2024
  • Wooden staffAdventuring Gear · 5 gpNot in 2024
  • Yew wandAdventuring Gear · 10 gpNot in 2024

Licence and attribution

This work includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Open Game License Version 1.0a. Section 15, Copyright Notice: Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC. System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.

The Open Game License Version 1.0a is reproduced in full at rollquest.io/open-game-license.

This work includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).

RollQuest is not affiliated with or endorsed by Wizards of the Coast. Rules text is reproduced from the System Reference Documents under the licences above.