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A browser-based virtual tabletop (VTT) with full 5e character sheets, physics-based 3D dice, dynamic fog of war, real lighting, and a combat tracker that runs the fight for you. All synced live. No downloads, no setup.
Everything your table needs, in one browser tab.
RollQuest is a full virtual tabletop (VTT) for tabletop role-playing games: character sheets, dice, fog of war, lighting, audio, and combat in one place. Built for Game Masters, free to start, no downloads. Easy enough for your first session, deep enough for your hundredth.
A virtual tabletop built for role-playing games. No downloads, no complicated configuration.

Sign in with Google or Discord, upload a map, and invite players with a link. Your first game can be running in under 5 minutes.

Dynamic fog of war, torchlight that moves with your tokens, scene-specific music, and 3D dice with actual physics. Doors creak when they open. Players only see what their characters can see.

Drag-and-drop tokens, 12 Quick HUD shortcuts, context menus, and character sheets that do the maths for you. Spend less time clicking, more time playing.

Professional-grade tools designed for Game Masters who demand excellence

Control what players see with precision. Two modes: brush-based revealing for dramatic moments, and automatic line-of-sight calculated from walls, doors, and lighting in real time. Players keep a dimmed memory of areas they've explored, and the GM can inspect any player's exact view at any time.
Real-time brush revealing
Automatic line-of-sight with walls & doors
Persistent exploration memory
GM perspective switching (party view or any single player)Build a character with a guided wizard, then let the sheet handle the maths. Modifiers, saves, all 18 skills, HP, AC, and spellcasting calculate themselves, built on the D&D 5e SRD 5.2.1. Start at any level from 1 to 20 and RollQuest back-fills every feature and spell slot along the way. Roll any stat with a click. Your HP and AC live on your token, synced to the whole table, and the GM decides what's visible.
Guided builder with four ability-score methods (Standard Array, Point Buy, Rolled, Manual)
Auto-calculated saves, skills, HP, and AC
Known and prepared spellcasting by the book
Live HP & AC on tokens, GM-controlled visibility
Start a battle from the tokens on your board. Players roll their own initiative (server-rolled, d20 plus their bonus), a shared tracker keeps the order, and a ring marks whose turn it is. Movement is measured on the grid as you drag, with Move and Dash limits, and the path turns red when you overreach. The GM applies damage by type, healing, and conditions that show right on the token.
Player-rolled initiative with a shared turn tracker
Grid-measured movement with Move & Dash limits
Damage by type (all 12 SRD types), plus healing
Condition badges on tokens, hidden enemies shown as "???"Roll with physics. All standard dice types with real gravity and collisions, advantage and disadvantage built in, flat modifiers, and secret GM rolls your players can't peek at. Results land in player colours so nobody asks whose roll that was. If the 3D renderer can't load, you still get text totals.
All dice types (D4 through D100)
Advantage / disadvantage rolls
Secret GM rolls
Player-coloured results with modifiers

Set the mood with scene-specific music and sound effects. Upload your own audio library, attach open and close sounds to doors, and trigger anything from a Quick HUD keyboard shortcut. Everyone hears it at the same moment, and each player controls their own volume.
Background music per scene
Sound effect library with tags and search
Door-triggered sounds
Per-player volume controlsPlace point, directional, and ambient lights with custom colours and ranges. Attach a torch to the fighter's token and the light moves with them. Switch the whole scene between bright light, dim light, and darkness. None of it is cosmetic: lighting feeds straight into fog of war, so players only see what the light reveals.
Point, directional, and ambient light sources
Token-attached torches and lanterns
Bright, dim, and darkness environment presets
Drives fog of war visibility

Organize your world with tokens, decorations, and props. Tag-based search, size and rotation controls, assets that follow tokens (auras, spell effects), and timed assets that remove themselves when the spell ends. Stretch an asset between two points for walls of fire. Images and video both work.
Upload tokens, decorations, and props
Tag-based organization
Following & timed assets
Video support (MP4, WEBM)Write session recaps in markdown, build a wiki of NPCs, factions, and places, and see it all on a zoomable timeline, on a real calendar or your game world's own. Tag an NPC and their name becomes a link to a page listing every session that mentioned them. Keep a private GM journal, then reveal entries to the party when the moment's right.
Markdown recaps with images and dates
Entity wiki with automatic backlinks
Real-world or in-world timeline
Private GM journal with reveal-to-players

Control at your fingertips. 12 customizable slots mapped to keyboard shortcuts for instant sounds, music, assets, and dice, plus an integrated dice roller and one-tap access to measurement tools. Layouts save per game, so each campaign keeps its own setup.
12 keyboard shortcuts
Sounds, music, assets, and dice in any slot
Integrated dice roller and measurement access
Per-game layouts with drag-and-drop editingLoot decks, fate cards, spell cards, homebrew subsystems: design two-sided cards with art, values, and clickable abilities, gather them into decks, and deal hands to your players. Played cards land face-up on the board with a full-screen flip. Abilities roll real 3D dice for the whole table and can grant an item or spend a spell slot straight on the character sheet.
Visual card & deck editor with dice formulas
Deal, reshuffle, and manage player hands
Abilities that roll dice and update sheets
Foil and holographic card effects

Turn a finished campaign into a reusable template, or launch from one someone else built. Scenes, tokens, NPCs, character sheets, lighting, walls, doors, and decks all carry over. Browse templates during game creation and start a fully prepared world in one click.
One-click game-to-template conversion
Scenes, tokens, lighting, and sheets included
Browse templates while creating a game
Draft, test, and publish workflowEverything syncs across all players the instant it happens: token movement, dice, fog reveals, audio, doors, lighting, scene changes, and character sheet updates. Drops under 10 seconds recover silently, longer ones auto-reconnect and catch you up to the current game state, and the game auto-pauses if the GM disconnects.
Real-time movement, dice, fog, and audio
Auto-reconnect with state recovery
Auto-pause when the GM disconnects
Live presence indicators

Sign up with Google or Discord account. Create a new campaign, upload your map image. Takes less than 2 minutes.
Add player tokens, build characters with the guided wizard, upload assets and sounds, create scenes for different locations, and set up fog of war with walls, doors, and lighting.
Share your unique invite link with players. Everyone joins in real-time with synchronized gameplay and zero lag.

Watch a 2-minute walkthrough of a real D&D session using RollQuest

Start free. Upgrade only when you need more campaigns or storage. All features included on every plan.
Upgrade only when you need more campaigns or storage.
All VTT features
100MB storageFounding User Price - Regular price $7.99/mo. Your rate locked forever!
All VTT features
1GB storageFounding User Price - Regular price $14.99/mo. Your rate locked forever!
All VTT features
10GB storageAll plans: Cancel anytime. No long-term contracts. Upgrade or downgrade instantly.
We're opening a limited number of free Playtester seats with every feature unlocked and more storage than the Free plan, in exchange for your honest feedback. You get early access to new features and a direct line into what we build next. We get a real table putting it through its paces. Seats are limited and granted by application.
Every feature unlocked
Higher storage limits
Early access to beta features
Vote on the roadmapPlaytester access is free while you take part. See for details.
See what's included in each tier before you choose your adventure.






















































Physics-based 3D dice (all types)
Sound effect & music library
Scene-specific audio
Wall & door system
Video asset support
Game System templates
Drag-and-drop everything
Scene management (unlimited scenes)
Custom card decks with player hands
Board hierarchy & z-index control
Context menus for quick actions
Full 5e character sheets (SRD 5.2.1)
Guided character builder, levels 1–20
Auto-calculated stats and spellcasting
Player, Enemy, and NPC management
Token cloning & visibility controls
Following assets (move with tokens)
Quick HUD with 12 keyboard shortcuts
Damage, healing, and condition tracking
Real-time synchronization (sub-second)
Asset library (tokens, decorations, props)
Dynamic fog of war with brush controls
Advantage, disadvantage & secret GM rolls
Initiative tracker with player-rolled initiative
Grid-measured movement with Move/Dash limits
Campaign journal with linked NPC wiki & timeline
Dynamic lighting (point, directional, ambient & token-attached)
Measurement tools (circle, cone, line, square), shared liveNew features, release notes, and the occasional tip for running better games. No spam, unsubscribe anytime.
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Join the founding community of Game Masters bringing their worlds to life with RollQuest. Start your first campaign today—no credit card required.
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