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Cult Fanatic D&D 2014

Not in 2024 The 2024 rules have no entry under this name. It may have been renamed - check the D&D 2024 list. Browse D&D 2024 monsters.

Challenge
2
XP
450
Size
Medium
Type
humanoid
Alignment
any non-good alignment
Armour Class
13
Hit Points
33
Hit Dice
6d8 + 6
STR
11
DEX
14
CON
12
INT
10
WIS
13
CHA
14

Traits

Dark Devotion. The fanatic has advantage on saving throws against being charmed or frightened.

Spellcasting. The fanatic is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 11, +3 to hit with spell attacks). The fanatic has the following cleric spells prepared: Cantrips (at will): light, sacred flame, thaumaturgy 1st level (4 slots): command, inflict wounds, shield of faith 2nd level (3 slots): hold person, spiritual weapon

Actions

Multiattack. The fanatic makes two melee attacks.

Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one creature. Hit: 4 (1d4 + 2) piercing damage.

RollQuest summary Senses: passive Perception 11. Languages: any one language (usually Common). Skills: Deception +4, Persuasion +4, Religion +2. Speed: 30 ft.

SRD 5.1, p.398 · CC BY 4.0

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Licence and attribution

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. RollQuest is not affiliated with or endorsed by Wizards of the Coast. Both notices are also on the SRD licences page.