- Challenge
- 1/4
- XP
- 50
- Size
- Small
- Type
- fiend
- Alignment
- chaotic evil
- Armour Class
- 11
- Hit Points
- 18
- Hit Dice
- 4d6 + 4
- STR
- 11
- DEX
- 11
- CON
- 12
- INT
- 5
- WIS
- 8
- CHA
- 3
- Condition immunities
- poisoned
Actions
Multiattack. The dretch makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 3 (1d6) piercing damage.
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage.
Fetid Cloud (1/Day). A 10-foot radius of disgusting green gas extends out from the dretch. The gas spreads around corners, and its area is lightly obscured. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 11 Constitution saving throw or be poisoned until the start of its next turn. While poisoned in this way, the target can take either an action or a bonus action on its turn, not both, and can't take reactions.
Condition immunities: poisoned. Senses: darkvision 60 ft., passive Perception 9. Languages: Abyssal, telepathy 60 ft. (works only with creatures that understand Abyssal). Speed: 20 ft..
SRD 5.1, p.270 · OGL 1.0a