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Challenge 1/4
XP 50
Size Large
Type beast
Alignment unaligned
Armour Class 13
Hit Points 22
Hit Dice 4d10
STR 15
DEX 16
CON 11
INT 2
WIS 12
CHA 6 Traits Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
RollQuest summary Senses: blindsight 60 ft., passive Perception 11. Languages: None. Speed: 10 ft., fly 60 ft.
SRD 5.1, p.373 · CC BY 4.0
← Giant Badger Giant Centipede → Licence and attribution This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode . RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd . The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode . RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.
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