- Challenge
- 5
- XP
- 1800
- Size
- Large
- Type
- Elemental
- Alignment
- Neutral
- Armour Class
- 15
- Hit Points
- 90
- Hit Dice
- 12d10 + 24
- STR
- 14
- DEX
- 20
- CON
- 14
- INT
- 6
- WIS
- 10
- CHA
- 6
- Condition immunities
- exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious
Traits
Air Form. The elemental can enter a creature's space and stop there. It can move through a space as narrow as 1 inch without expending extra movement to do so.
Actions
Multiattack. The elemental makes two Thunderous Slam attacks.
Thunderous Slam. Melee Attack Roll: +8, reach 10 ft. Hit: 14 (2d8 + 5) Thunder damage.
Whirlwind (Recharge 4-6). Strength Saving Throw: DC 13, one Medium or smaller creature in the elemental's space. Failure: 24 (4d10 + 2) Thunder damage, and the target is pushed up to 20 feet straight away from the elemental and has the Prone condition. Success: Half damage only.
RollQuest summary Condition immunities: exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, unconscious. Senses: Darkvision 60 ft.; Passive Perception 10. Languages: Primordial (Auran). Speed: 10 ft., Fly 90 ft. (hover).
SRD 5.2.1, pp.258–259 · CC BY 4.0