- Challenge
- 24
- XP
- 62000
- Size
- Gargantuan
- Type
- Dragon
- Alignment
- Chaotic Evil
- Armour Class
- 22
- Hit Points
- 507
- Hit Dice
- 26d20 + 234
- STR
- 30
- DEX
- 10
- CON
- 29
- INT
- 18
- WIS
- 15
- CHA
- 27
Traits
Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to succeed instead.
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).
Rend. Melee Attack Roll: +17, reach 15 ft. Hit: 19 (2d8 + 10) Slashing damage plus 10 (3d6) Fire damage.
Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 (26d6) Fire damage. Success: Half damage. 319
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23, +15 to hit with spell attacks): At Will: Command (level 2 version), Detect Magic, Scorching Ray (level 3 version) 1/Day Each: Fireball (level 6 version), Scrying
Legendary Actions
Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can't take this action again until the start of its next turn.
Fiery Rays. The dragon uses Spellcasting to cast Scorching Ray (level 3 version). The dragon can't take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
Senses: Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 26. Languages: Common, Draconic. Skills: Perception +16, Stealth +7. Speed: 40 ft., Climb 40 ft., Fly 80 ft..
SRD 5.2.1, p.319 · CC BY 4.0