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Giant Owl D&D 2024

Revised for 2024 The D&D 2014 version differs. Read the D&D 2014 version.

Challenge
1/4
XP
50
Size
Large
Type
Celestial
Alignment
Neutral
Armour Class
12
Hit Points
19
Hit Dice
3d10 + 3
STR
13
DEX
15
CON
12
INT
10
WIS
14
CHA
10

Traits

Flyby. The owl doesn't provoke an Opportunity Attack when it flies out of an enemy's reach.

Actions

Talons. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Spellcasting. The owl casts one of the following spells, requiring no spell components and using Wisdom as the spellcasting ability: At Will: Detect Evil and Good, Detect Magic 1/Day: Clairvoyance

Senses: Darkvision 120 ft.; Passive Perception 16. Languages: Celestial; understands Common, Elvish, and Sylvan but can't speak them. Skills: Perception +6, Stealth +6. Speed: 5 ft., Fly 60 ft..

SRD 5.2.1, p.352 · CC BY 4.0

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Licence and attribution

This work includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Open Game License Version 1.0a. Section 15, Copyright Notice: Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC. System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.

The Open Game License Version 1.0a is reproduced in full at rollquest.io/open-game-license.

This work includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).

RollQuest is not affiliated with or endorsed by Wizards of the Coast. Rules text is reproduced from the System Reference Documents under the licences above.