- Level
- 7th
- School
- Necromancy
- Casting time
- 1A
- Range
- 60 ft
- Components
- V/S
- Duration
- Instantaneous
- Save
- CON
You send negative energy coursing through a creature that you can see within range, causing it searing pain. The target must make a Constitution saving throw. It takes 7d8 + 30 necrotic damage on a failed save, or half as much damage on a successful one. A humanoid killed by this spell rises at the start of your next turn as a zombie that is permanently under your command, following your verbal orders to the best of its ability.
SRD 5.1, p.144 · CC BY 4.0

