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Challenge 1/8
XP 25
Size Medium
Type humanoid
Alignment any non-good alignment
Armour Class 12
Hit Points 9
Hit Dice 2d8
STR 11
DEX 12
CON 10
INT 10
WIS 11
CHA 10 Traits Dark Devotion. The cultist has advantage on saving throws against being charmed or frightened.
Actions Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
RollQuest summary Senses: passive Perception 10. Languages: any one language (usually Common). Skills: Deception +2, Religion +2. Speed: 30 ft.
SRD 5.1, p.398 · CC BY 4.0
← Camel Flying Snake → Licence and attribution This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document . The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode . RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd . The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode . RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.
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