- Challenge
- 5
- XP
- 1800
- Size
- Large
- Type
- Aberration
- Alignment
- Neutral
- Armour Class
- 14
- Hit Points
- 104
- Hit Dice
- 11d10 + 44
- STR
- 16
- DEX
- 11
- CON
- 19
- INT
- 6
- WIS
- 13
- CHA
- 6
Actions
Multiattack. The otyugh makes one Bite attack and two Tentacle attacks.
Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 12 (2d8 + 3) Piercing damage, and the target has the Poisoned condition. Whenever the Poisoned target finishes a Long Rest, it is subjected to the following effect. Constitution Saving Throw: DC 15. Failure: The target's Hit Point maximum decreases by 5 (1d10) and doesn't return to normal until the Poisoned condition ends on the target. Success: The Poisoned condition ends.
Tentacle. Melee Attack Roll: +6, reach 10 ft. Hit: 12 (2d8 + 3) Piercing damage. If the target is a Medium or smaller creature, it has the Grappled condition (escape DC 13) from one of two tentacles. 313
Tentacle Slam. Constitution Saving Throw: DC 14, each creature Grappled by the otyugh. Failure: 16 (3d8 + 3) Bludgeoning damage, and the target has the Stunned condition until the start of the otyugh's next turn. Success: Half damage only.
Senses: Darkvision 120 ft.; Passive Perception 11. Languages: Otyugh; telepathy 120 ft. (doesn't allow the receiving creature to respond telepathically). Speed: 30 ft..
SRD 5.2.1, p.313 · CC BY 4.0