A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again. You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. This spell's damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).
RollQuest summary Damage increases by 1d8 at 5th level (2d8), 11th level (3d8), and 17th level (4d8).
SRD 5.1, p.172 · CC BY 4.0
Try this spell in RollQuest
Cast Produce Flame on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.
Run Produce Flame through our free DnD 5e character sheet
Give Produce Flame to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD 5e character sheet works, for 5e and 5.5e.