A flickering flame appears in your hand and remains there for the duration. While there, the flame emits no heat and ignites nothing, and it sheds Bright Light in a 20-foot radius and Dim Light for an additional 20 feet. The spell ends if you cast it again. Until the spell ends, you can take a Magic action to hurl fire at a creature or an object within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 Fire damage. Cantrip Upgrade. The damage increases by 1d8 when you reach levels 5 (2d8), 11 (3d8), and 17 (4d8).
RollQuest summary Scales 1d8/2d8/3d8/4d8. Bright Light 20 ft, Dim Light 20 ft further.
SRD 5.2.1, p.156 · CC BY 4.0
Try this spell in RollQuest
Cast Produce Flame on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.
Run Produce Flame through our free DnD 5e character sheet
Give Produce Flame to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD 5e character sheet works, for 5e and 5.5e.