Special pricing for founding users: lock in your rate today.

Commune with Nature D&D 2024

Revised for 2024 The D&D 2014 version differs. Read the D&D 2014 version.

Level
5th
Casting time
1 min (Ritual)
Range
Self
Components
V/S
Classes
Druid, Ranger

You commune with nature spirits and gain knowledge of the surrounding area. In the outdoors, the spell gives you knowledge of the area within 3 miles of you. In caves and other natural underground settings, the radius is limited to 300 feet. The spell doesn’t function where nature has been replaced by construction, such as in castles and settlements. Choose three of the following facts; you learn those facts as they pertain to the spell’s area: • Locations of settlements • Locations of portals to other planes of existence • Location of one Challenge Rating 10+ creature (GM’s choice) that is a Celestial, an Elemental, a Fey, a Fiend, or an Undead • The most prevalent kind of plant, mineral, or Beast (you choose which to learn) • Locations of bodies of water For example, you could determine the location of a powerful monster in the area, the locations of bodies of water, and the locations of any towns.

Ritual.

SRD 5.2.1, pp.116–117 · CC BY 4.0

Try this spell in RollQuest

Cast Commune with Nature on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.

Sign up free
Commune with Nature cast on a RollQuest battle map

Make a caster for Commune with Nature in our free DnD character creator

The builder walks you through class, species, ability scores and spells, then you cast Commune with Nature straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. Try the DnD character creator, for 5e and 5.5e.

See the character sheet

Licence and attribution

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. RollQuest is not affiliated with or endorsed by Wizards of the Coast. Both notices are also on the SRD licences page.