With a touch, you magically sequester an object or a willing creature. For the duration, the target has the Invisible condition and can’t be targeted by Divination spells, detected by magic, or viewed remotely with magic. If the target is a creature, it enters a state of suspended animation; it has the Unconscious condition, doesn’t age, and doesn’t need food, water, or air. You can set a condition for the spell to end early. The condition can be anything you choose, but it must occur or be visible within 1 mile of the target. Examples include “after 1,000 years” or “when the tarrasque awakens.” This spell also ends if the target takes any damage.
RollQuest summary Consumes 5,000 gp materials.
SRD 5.2.1, p.161 · CC BY 4.0
Try this spell in RollQuest
Cast Sequester on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.
Run Sequester through our free DnD character sheet
Give Sequester to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD character sheet works, for 5e and 5.5e.