You point at a location within range, and a glowing, 1-foot-diameter ball of acid streaks there and explodes in a 20-foot-radius Sphere. Each creature in that area makes a Dexterity saving throw. On a failed save, a creature takes 10d4 Acid damage and another 5d4 Acid damage at the end of its next turn. On a successful save, a creature takes half the initial damage only. Using a Higher-Level Spell Slot. The initial damage increases by 2d4 for each spell slot level above 4.
RollQuest summary +2d4 to the initial damage per slot above 4.
SRD 5.2.1, p.172 · CC BY 4.0
Try this spell in RollQuest
Cast Vitriolic Sphere on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.
Run Vitriolic Sphere through our free DnD 5e character sheet
Give Vitriolic Sphere to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD 5e character sheet works, for 5e and 5.5e.