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Running a game
Create a gameStart from a content packInvite playersGame settingsPause the gameDelete or leave a gameGame systemsPlaying BrightlinePlaying DrownwakePlaying NinefoldThe marketplaceImport an adventureSchedule sessions
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  2. /Running a game

Running a game

  • Create a gameA game holds one campaign or one-shot, with its maps, characters, creatures, sounds and notes; start one from scratch, from a ready-made con…
  • Start from a content packStart a new game from a content pack, a ready-made campaign or scene, or add a scene pack to a game you already have.
  • Invite playersBring players into your game with an invite link or an email invitation, before the first session or during one, then give each a character…
  • Game settingsGame Settings, the cog on the tool rail, holds your game's details, its rules, the board's defaults and who is in the game.
  • Pause the gamePause the game to stop the action for a break, then show your players a full-screen picture while you're away.
  • Delete or leave a gameDelete a game you run, or leave one you play in, from its card on your dashboard.
  • Game systemsA game's system is the set of rules it plays by, which decides a character's stats, how rolls work, what a rest does and which conditions ex…
  • Playing BrightlinePlay Brightline, RollQuest's own d20 superhero game: start a game from Checkpoint North-7, build a hero, roll checks, take hits and rest.
  • Playing DrownwakeHow to play Drownwake in RollQuest, the d6 dice pool game of a sinking canal city: make a character, roll a pool, carry Pressure, and keep c…
  • Playing NinefoldHow to play Ninefold in RollQuest, the near-future 2d10 game of a city sold to five companies: make a Blank, roll with Edge dice, run hot on…
  • The marketplaceThe marketplace sells ready-to-run content for RollQuest, from maps and card decks to whole campaigns, to use in any game you run.
  • Import an adventureStart a whole game from one adventure zip: RollQuest checks the zip, shows you what it will build, and sets up every scene for you.
  • Schedule sessionsPlan your game's sessions in RollQuest: each player sees the time in their own time zone, answers with one tap and gets an email reminder be…
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This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.