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Challenge
1/2
XP
100
Size
Medium
Type
humanoid
Alignment
any non-good alignment
Armour Class
11
Hit Points
32
Hit Dice
5d8 + 10
STR
15
DEX
11
CON
14
INT
10
WIS
10
CHA
11
Traits
Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The thug makes two melee attacks.
Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) bludgeoning damage.
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage. Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.
Senses: passive Perception 10. Languages: any one language (usually Common). Skills: Intimidation +2. Speed: 30 ft..
RollQuest ships the D&D 2014 SRD as a content pack, on a 5e character sheet that does the maths - roll from the sheet and let the numbers work themselves out. Free to start.