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Cover D&D 2024

Revised for 2024 The D&D 2014 version differs. Read the D&D 2014 version.

Cover provides a degree of protection to a target behind it. There are three degrees of cover, each of which provides a different benefit to a target. If behind more than one degree of cover, a target benefits only from the most protective degree.

CoverBenefit to target
Half Cover+2 bonus to AC and Dexterity saving throws
Three-Quarters Cover+5 bonus to AC and Dexterity saving throws
Total CoverCan’t be targeted directly

Hiding behind cover. With the Hide action you must succeed on a DC 15 Dexterity (Stealth) check while you’re Heavily Obscured or behind Three-Quarters Cover or Total Cover, and you must be out of any enemy’s line of sight.

Areas of effect. If all straight lines extending from an area of effect’s point of origin to a location in the area are blocked, that location isn’t included in the area of effect. To block a line, an obstruction must provide Total Cover.

SRD 5.2.1 · CC BY 4.0

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Licence and attribution

This work includes material from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC, licensed under the Open Game License Version 1.0a. Section 15, Copyright Notice: Open Game License v 1.0a Copyright 2000, Wizards of the Coast, LLC. System Reference Document 5.1 Copyright 2016, Wizards of the Coast, Inc.; Authors Mike Mearls, Jeremy Crawford, Chris Perkins, Rodney Thompson, Peter Lee, James Wyatt, Robert J. Schwalb, Bruce R. Cordell, Chris Sims, and Steve Townshend, based on original material by E. Gary Gygax and Dave Arneson.

The Open Game License Version 1.0a is reproduced in full at rollquest.io/open-game-license.

This work includes material from the System Reference Document 5.2 ("SRD 5.2") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2 is licensed under the Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/legalcode).

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