Attacks and other harmful effects deal different types of damage. Damage types have no rules of their own, but other rules, such as Resistance, rely on the types. The Damage Types table offers examples to help a GM assign a type to a new effect.
Type
Examples
Acid
Corrosive liquids, digestive enzymes
Bludgeoning
Blunt objects, constriction, falling
Cold
Freezing water, icy blasts
Fire
Flames, unbearable heat
Force
Pure magical energy
Lightning
Electricity
Necrotic
Life-draining energy
Piercing
Fangs, puncturing objects
Poison
Toxic gas, venom
Psychic
Mind-rending energy
Radiant
Holy energy, searing radiation
Slashing
Claws, cutting objects
Thunder
Concussive sound
Resistance. If you have Resistance to a damage type, damage of that type is halved against you (round down). Resistance is applied only once to an instance of damage.
Vulnerability. If you have Vulnerability to a damage type, damage of that type is doubled against you. Vulnerability is applied only once to an instance of damage.
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