Special pricing for founding users: lock in your rate today.

Sleep D&D 2014

Revised in 2024 The D&D 2024 version differs. Read the D&D 2024 version.

Level
1st
School
Enchantment
Casting time
1A
Range
90 ft
Components
V/S/M (a pinch of fine sand, rose petals, or a cricket)
Material
a pinch of fine sand, rose petals, or a cricket
Duration
1 minute

This spell sends creatures into a magical slumber. Roll 5d8; the total is how many hit points of creatures this spell can affect. Creatures within 20 feet of a point you choose within range are affected in ascending order of their current hit points (ignoring unconscious creatures). Starting with the creature that has the lowest current hit points, each creature affected by this spell falls unconscious until the spell ends, the sleeper takes damage, or someone uses an action to shake or slap the sleeper awake. Subtract each creature's hit points from the total before moving on to the creature with the next lowest hit points. A creature's hit points must be equal to or less than the remaining total for that creature to be affected. Undead and creatures immune to being charmed aren't affected by this spell.

RollQuest summary At Higher Levels. Roll an additional 2d8 hit points affected for each slot level above 1st.

SRD 5.1, p.180 · CC BY 4.0

Try this spell in RollQuest

Cast Sleep on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.

Sign up free
Sleep cast on a RollQuest battle map

Run Sleep through our free DnD 5e character sheet

Give Sleep to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD 5e character sheet works, for 5e and 5.5e.

See the character sheet

Licence and attribution

This work includes material taken from the System Reference Document 5.1 ("SRD 5.1") by Wizards of the Coast LLC and available at https://dnd.wizards.com/resources/systems-reference-document. The SRD 5.1 is licensed under the Creative Commons Attribution 4.0 International License available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode. RollQuest has adapted this material: it is reorganised into rules data, and some entries are reworded, abridged or corrected.

Dungeons & Dragons and D&D are trademarks of Wizards of the Coast LLC. RollQuest is not affiliated with or endorsed by Wizards of the Coast. Both notices are also on the SRD licences page.