A wave of thunderous force sweeps out from you. Each creature in a 15-foot cube originating from you must make a Constitution saving throw. On a failed save, a creature takes 2d8 thunder damage and is pushed 10 feet away from you. On a successful save, the creature takes half as much damage and isn't pushed. In addition, unsecured objects that are completely within the area of effect are automatically pushed 10 feet away from you by the spell's effect, and the spell emits a thunderous boom audible out to 300 feet.
RollQuest summary At Higher Levels. Damage increases by 1d8 per slot level above 1st.
SRD 5.1, p.187 · CC BY 4.0
Try this spell in RollQuest
Cast Thunderwave on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.
Run Thunderwave through our free DnD 5e character sheet
Give Thunderwave to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD 5e character sheet works, for 5e and 5.5e.