Each creature of your choice in a 5-foot-radius Sphere centered on a point within range must succeed on a Wisdom saving throw or have the Incapacitated condition until the end of its next turn, at which point it must repeat the save. If the target fails the second save, the target has the Unconscious condition for the duration. The spell ends on a target if it takes damage or someone within 5 feet of it takes an action to shake it out of the spell’s effect. Creatures that don’t sleep, such as elves, or that have Immunity to the Exhaustion condition automatically succeed on saves against this spell.
RollQuest summary SRD 5.2.1 reworked from HP pool to WIS save.
SRD 5.2.1, p.163 · CC BY 4.0
Try this spell in RollQuest
Cast Sleep on a real battle map. Pick a caster and a target and RollQuest plays the effect for everyone at the table. Free to start.
Give Sleep to your character and cast it straight from the sheet. RollQuest rolls the dice with your spellcasting modifier, posts the total in chat for the table and keeps count of your spell slots. See how our DnD 5e character sheet works, for 5e and 5.5e.