- Level
- 4th
- Casting time
- 1A
- Range
- 30 ft
- Components
- V/S
- Save
- CON
A creature that you can see within range makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. A Plant creature automatically fails the save. Alternatively, target a nonmagical plant that isn’t a creature, such as a tree or shrub. It doesn’t make a save; it simply withers and dies. Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 4.
RollQuest summary +1d8 per slot above 4.
SRD 5.2.1, p.113 · CC BY 4.0

