- Level
- 6th
- Casting time
- 1A
- Range
- 150 ft
- Components
- V/S/M
- Save
- CON
Negative energy ripples out in a 60-foot-radius Sphere from a point you choose within range. Each creature in that area makes a Constitution saving throw, taking 8d8 Necrotic damage on a failed save or half as much damage on a successful one. Using a Higher-Level Spell Slot. The damage increases by 2d8 for each spell slot level above 6.
RollQuest summary +2d8 per slot above 6.
SRD 5.2.1, p.115 · CC BY 4.0

