A campaign journal in the same window as the map
StarterSession notes in one app, the map in another, the letter the party found somewhere in your downloads folder. Most GMs run three windows at once. RollQuest's Campaign Journal keeps the recaps, the people, the places and the secrets inside the table, so anyone can look up the innkeeper with the scar mid-session.

A campaign journal for D&D that the whole table writes
An entry is one page: a session recap, a letter the party found, a note about a rumour, with headings, lists, links and pictures. Everyone shares the players' journal and can add and edit entries in it, so the recap gets written by whoever remembers it best. The GM keeps private notes alongside, and when the party learns the villain's real name, Transfer moves that note into the players' journal.
Mark the big moments as major events and they stand out on the timeline. Type /journal and a note in chat to add one without opening the journal, and Share posts an entry in chat as a card when the table needs to read it now.
People, places and things
Select a name in an entry and click Tag entity: an NPC, a location, a faction, an item, a quest or a rumour. Each one gets its own page, with a cover, a portrait, the other names it goes by, its own notes and a list of every entry that mentions it. Over a campaign the journal turns into the wiki you never had time to build.

Two timelines, two calendars
Real-world entries are about the sessions you played: "Session 12: the party reached the swamp". In-world entries are dated by your game's own calendar, such as the day the city fell. The Timeline view lays them out along a line, starting with the major events and zooming in to the rest. On Pro, with the world clock running, a new entry is stamped with the in-game date and hour.
Rollable tables
Loot tables, random encounters, tavern names, what the merchant has in stock today. Build a table in the Rollable Tables panel, give each row a weight if you want, and roll on it. The result goes to chat. Players can roll on tables you share with them. Rollable tables are on Starter and Pro.

Between sessions
The story doesn't stop when the session does. On Pro, turn on the journal between sessions in Game Settings and every player can open the game's journal from its card on their dashboard: write up last night's recap while it's fresh, or add the rumour someone remembered on the way home. It works while the game is locked, and players don't need a paid plan of their own. If you'd rather the record stayed as it was, make the journal read-only while the game is locked. The journal between sessions is still rolling out to accounts.
A red dot on Journal shows when someone else has added an entry you haven't read, and dots inside the journal point to where it is. Reading on one device clears it on the others.
Works with
World clock and calendar dates in-world entries from your own calendar, on Pro.
Content packs can come with notes of their own, which start a new game's journal.
Map markers pin your private notes to the place on the map they belong to.
Frequently asked questions
Which plans include the campaign journal?
Starter and Pro, on the account that opens it. A Free player can use the journal in a game whose GM, on Pro, has turned on the journal between sessions (rolling out now).
Can players write in the journal?
Yes. Everyone shares the players' journal and can add and edit entries in it, while the GM keeps private notes of their own. With the journal between sessions on, players can keep writing from their dashboard between sessions.
Can I keep secrets from the players?
Yes. The GM's private notes stay private until you move one into the players' journal with Transfer, or turn off Private on it.
Can I import notes from Notion, Obsidian or World Anvil?
Paste the text in and add pictures with the Image button. There's no direct importer yet.
Do content packs bring a journal?
Some do: a pack made with notes of its own starts a new game's journal with them, private notes for the GM and player notes in the players' journal. Publishing your own game as a pack doesn't carry its journal.
Can I add to the journal from chat?
Yes. Type /journal and your note. Players' notes go to the players' journal and the GM's to the private journal.
Try it
Journal is on Starter and Pro. See pricing, or start on the free plan and upgrade when you're ready to prep.