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Online 5e character sheets that do the maths

Free

A character sheet you play from, not one you fill in and then ignore. Build a D&D 5e or 5.5e character with the guided builder, or grab a pregen and be rolling in a minute. The sheet works out your modifiers, saves, HP, AC and spell slots, and every number on it is a button that rolls dice on the board.

A RollQuest 5e character sheet open beside the board, showing Kagra Stonefist's stats, hit points and skills

A 5e character sheet builder that lives in the game

Most online character builders sit on a website by themselves. You build a character there, then copy the numbers into whatever table you're playing at. RollQuest's builder is inside the VTT. Finish the last step and your character is already standing on the map.

The builder walks you through species (race, in the 2014 rules), class, background and ability scores in order, with four ways to set scores: standard array, point buy, rolled, or type them in yourself. Pick a level from 1 to 20 and it fills in the class features and spell slots you'd have earned on the way up, so a level 7 character doesn't need seven rounds of levelling to exist.

The 5e sheets are built on the SRD 5.1 (the 2014 rules) and the 5.5e sheets on the SRD 5.2.1 (the 2024 rules). The GM chooses the game system when creating the game and the sheet follows.

Not only D&D

Ashfall, Brightline, Drownwake and Ninefold, the four games written for RollQuest, each have their own character builder and their own sheet. An Ashfall character rolls eight characteristics, picks an archetype, spends skill points and buys gear with a purse of shillings. A Brightline hero is built from a budget of points set by the game's Scale, with powers and Edges, or taken from one of ten ready archetypes and tuned. A Drownwake scoundrel picks a Calling, sets their twelve Knacks and chooses an Undertow, and the GM can keep one sheet the whole crew shares. A Ninefold Blank picks a Trade, spends points on five Attributes and 17 Skills and takes a Spec, and the sheet has pages for hacking the board, research and a workshop. Every sheet rolls the way its game does.

A Brightline hero's character sheet: abilities, defences, skills, basic actions such as Strike, and conditions such as Dinged tracked in a Status block
A Drownwake character sheet: Pressure, the twelve Knacks grouped into Hand, Mind and Voice, coin and load, and harm and boons

Homebrew from your GM, on any plan

When your GM adds a homebrew pack to the game, its items appear in the builder, at Level Up and under + From pack at the top of your sheet. The same button offers what your game system's own packs have that your character doesn't yet, such as its weapons, gear and spells, or a Brightline power after the builder. Choices a character makes once, such as a species, an archetype or a Calling, stay in the builder. Each pick puts a copy on your sheet with its bonuses worked out, whatever your plan.

How it works in RollQuest

You open the Character Sheets panel from the sidebar and click New. The builder asks for the basics first: name, species, class. Then ability scores, using whichever method your GM allows. Then background and starting equipment. When you're done, the sheet appears with everything calculated, and your token gets its HP and AC.

From there you play from the sheet. Click Stealth and a d20 rolls on the board with your modifier added. Click a weapon and it rolls to hit. Spell slots tick down as you cast. The GM sees everything; other players see what the GM lets them see.

Aelin the Devout's character sheet in RollQuest's Designed View: the whole sheet as one laid-out page with its fields live, and the Form and Canvas views switchable at the top

Pregens, if you'd rather skip the building

Not everyone wants to spend twenty minutes on point buy. RollQuest ships with pregenerated characters you can drop straight into a game. They're proper builds, not blank templates, so a new player can pick a fighter, rename it, and join the session without reading a class chapter first. GMs use them for NPCs too.

Your character comes with you

Sheets live on your account, not inside one campaign. Build a rogue once and bring her to your Tuesday game and your Sunday game, as long as both use the same game system. When a GM invites you, you pick from the sheets you already have or make a new one. Nothing gets rebuilt from scratch.

Free accounts get three sheets. Starter gets twenty, Pro fifty. See the plan comparison for the rest.

Designed View: your sheet, your artwork

The default sheet is clean and fast. Designed View is for people who want more. You upload your own artwork (a painted portrait, a scanned page, a themed layout) and lay the interactive fields over the top of it. The maths still works. Cards from your deck can be placed onto the sheet, and you can draw on it directly. It's the difference between a form and a prop.

The sheet is a surface you can mark up, not just a form. There's a pen for drawing on it, a text tool with your choice of font, and clickable regions you can define and point at an asset. A sticker album lets you drop art onto the sheet (and into chat): pin a condition, mark a wound, decorate the thing. Undo and redo cover all of it, so experimenting costs nothing.

Playing from a Designed View sheet is on every plan. Designing one, with your own artwork and the fields laid over it, is design mode, on Starter and Pro, and so is rearranging a sheet's layout. Adding your own values and calculations is the sheet designer, on Pro.

A RollQuest Designed View character sheet in edit mode, each interactive field outlined in blue over the custom artwork

Play a character on its own

Open a character from your dashboard and roll from it with no game running. The sheet fills the screen, keeps your last 20 rolls in a Recent rolls list, and rolls in the dice design you picked on your profile. Nothing goes to a game's chat, so it's a good way to try a build before the session.

Frequently asked questions

Is the character sheet free?

Yes. The builder, pregens, playing from a Designed View sheet and clickable rolls are all on the Free plan. Free accounts can hold three character sheets at a time. Designing a sheet over your own artwork is on Starter and Pro.

Does it support the 2024 rules?

Yes. RollQuest has two D&D systems: 5e (2014, built on the SRD 5.1) and 5.5e (2024, built on the SRD 5.2.1). The GM picks one when creating the game and the sheet uses those rules.

Does it work for games that aren't D&D?

Yes. Ashfall, Brightline, Drownwake and Ninefold have their own builders and sheets, on every plan.

Can I take my GM's homebrew without a paid plan?

Yes. Players on any plan take what their GM's homebrew packs offer, in the builder, at Level Up and with + From pack at the top of the sheet.

Can I bring a character from D&D Beyond or Roll20?

Not as a file import, at the moment. The builder is fast enough that most people rebuild in a few minutes, and starting at any level from 1 to 20 means you don't have to level up step by step.

Can I use one character in more than one game?

Yes. Sheets are stored on your account and can be brought into any game that uses the same game system.

Does it work on a phone?

The sheet works in a mobile browser, so players can keep it open on a phone while the map is on a screen.

Try it

Make a character in the free plan and roll something. No download, no card required.

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