Phases
A phase is another version of a scene's map: day and night, before and after the cave-in, the ritual chamber powered up. Swap phases and the map changes for everyone, with a transition and a sound.
Add a phase
- Upload the other version of the map to the Background Library. It must be exactly the same size, in pixels, as the scene's map.
- Open Scenes. Under the scene that's on, the Phases strip shows its phases.
- Pick the new map from Choose a background… and click + Add phase.
The first time you add one, the scene's current map becomes Phase 1. If the sizes don't match, RollQuest tells you the size it needs.
Swap phases
Click a phase in the strip. Everyone sees the map change.
Each phase has its own transition, fade, blur, shake or cut, how long it takes, and a sound to play as it happens (or No sound).
What changes, and what doesn't
- Changes: the map, and the walls, doors and lights. A new phase starts with a copy of the walls, doors and lights of the phase that was showing when you added it, so you can change them for the new version: a collapsed passage, say.
- Stays: tokens, fog, weather and the grid.
Only the game's creator can add and swap phases.
Related
Scenes · Upload a map · Walls
